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[UPDATE] Comprehensive Arduino Flash Memory via PROGMEM

[Updated for arduino v1.6] This post is a huge set of PROGMEM examples (done as unit tests) which you can freely copy and paste into your work.

The readership level is set at those who are already familiar with the arduino PROGMEM documentation here and the use of the F() macro and __FlashStringHelper*

Its designed as a reference to save you the “lets see how to make this work” time and communicate common pitfalls. Search for the method you need to use, and see it running in working tested code

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Arduino Graphing Libraries

Here is a library to write GNUPlot output from the Arduino. Now the Arduino can produce a graph output that is directly renderable across multiple platforms and cloud services. Does not rely on some gone tomorrow software + lets you edit the plot afterward.

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ASCII-Art Arduino Pinouts

Managing arduino projects can be a nightmare because its hard to keep track of your hardware setup in your code comments. To enable easy documentation of pin assignments, I created a couple of ASCII art arduino pin-outs.

These come complete with ports, PWM and coms all marked. Simply paste as a comment into your code and marvel at your new found organisation.

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RGB Bias Lighting with Arduino (Part 1)

We are setting up an arduino with a WS2811 LED strip to do RGB based bias lighting effects.

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Comprehensive Example Code Demonstrating using Arduino Flash Memory via PROGMEM

The post is a huge set of PROGMEM examples (done as unit tests) which you can freely copy and paste into your work.

The readership level is set at those who are already familiar with the arduino PROGMEM documentation here and the use of the F() macro and __FlashStringHelper*. Its designed as a reference on how to accomplish many different common tasks in PROGMEM , from standard string functions, to structures and arrays. The idea is to save you the “lets see how to make this work” time and communicate common pitfalls.